Tag Archive for indie games

Indie Games Winter Uprising, Part IV

Guess what?  We’ve reached January, and still 2/14 of these games aren’t out.  This one week promotion has hit its 5th week, which is great for the purpose of me writing these things, but otherwise is probably not what was intended.  Only one of the games I have left came out in the last week, but it’s one that I assumed would be a guaranteed good time.  Instead of just ending the article there, I’ll then take a few minutes and point out a couple good and some truly terrible games you can download on the Xbox Live Indie Game channel that aren’t part of the promotion.

Indie Games Winter Uprising, Part Negative One

I hope you all had a good Christmas– or whatever it was you determined is the reason you gave your friends and family gifts this past year.  I had a great time, although this is officially the year I was too old for Christmas: I got pajamas and a gift card.  This is not a complaint, I didn’t expect to get that awesome GIJoe Aircraft Carrier that I asked Santa for this year or anything, but it is just one more sign that I am rapidly aging.  I figure that this means next year I’ll get some Mueslix and a guide on how to knit hats for my non-existent grandchildren.  I’m still happy I didn’t get a stocking full of sorrow like the rest of the writers here, so I’ve got that going for me to close out the year.

Indie Games Winter Uprising Pt. III – The Curse of the XBLIGWU

Well, we’ve started week three of this one week Indie Game Winter Uprising promotion (here’s a random link to last week’s article), and so far I’ve had a lot of fun with most of these games.  I can’t get a good handle on how successful this has been or hasn’t been.  There have been articles on Kotaku and Joystiq that would lead me to believe it’s sort of been a dud, but I have no idea what “success” is on the Xbox Live Indie Game (XBLIG) service?  I mean, if I spent a few months making a game, and maybe 200 people liked it, I’d consider that to be good.  I think.

Indie Games Uprising Part Dos

Last week, I wrote about the first four games of the Indie Games Winter Uprising– a self-made initiative by some of the Xbox Indie Games developers to really highlight some of the better games that are available for you to spend a few bucks on.  To help them out (and to provide myself with some games to play so that I don’t buy any new full priced games before Christmas), I have decided that I will download all their demos and write reviews on these games.

Indie Games Winter Uprising Pt. 1

Everyone that has ever played a game has at one point thought “Hey– I want to make a game, too!” For most people this is quickly forgotten, and they go back to playing World of Warcraft because they want a new sword or hat, or because even after fishing in Orgrimmar constantly since the day they implemented these damn achievements and they still can’t catch Ol’ Crafty and maybe today will be that lucky day but of course it isn’t… anyway, they don’t put any more effort into actually making a game. Some people go as far as buying a bunch of books like “Learn to Program in 30 Days,” and then spend a week really trying to learn how to make a game until the eventual realization that coding is boring as shit, and then they use the book as a makeshift hill for Warhammer miniatures battles.