Hello again, fellow Wii U owners.
Tag Archive for game review
Humpday Gaming : Evil Dead “Hail to the King”
by Jeremy P • March 27, 2013
In a couple weeks, the remake / reimagining of Evil Dead will be in theaters. Will it be any good? I have no idea. The original Evil Dead is one of my favorite horror movies, because while it’s not super serious, it’s also not completely goofy like it’s two sequels.
Game Review: Manos
by Jeremy P • March 13, 2013
As a rule, I try not to write about too many cell phone games. It’s not that I don’t play anything on my iPhone… on the contrary, since I bought an iPhone 2 years ago, my productivity has dropped from “poor employee” to “dangerously close to being terminated at any moment.”
Humpday Gaming: the Game of Solitaire
by Amanda • March 6, 2013
After finishing a grueling project such as the one that utterly devoured my personal month of April in the fine year of 2011, I like to unwind in the traditional ways.
Game Review: Silent Hill Shattered Memories
by Jeremy • August 3, 2011
I finally managed to play through Silent Hill: Shattered Memories a while back. Being a huge SH fan over the years, this one really put me off initially. I’m not a fan of Wiimote waggling at all, and it seemed like this new SH was about to take it to all new pants-shitting levels of annoyance. And while I wasn’t entirely wrong with that initial assessment, I’m glad I finally took the time to play through it. Overall it’s probably one of the more unique games you’ll play regardless of all the frustration you may have with it. It’s such a strange game in overall concept that it will probably take a few days of going over it in your head after you’ve beaten it to really rein in the things you saw and did in a way that will make sense. And even then, there’s going to be a hazy cloud of uncertainty sitting around. This is a good thing, BTW. Just in case you were wondering. Well, except the waggling.
Indie Games Winter Uprising, Part IV
by Jeremy P • January 5, 2011
Guess what? We’ve reached January, and still 2/14 of these games aren’t out. This one week promotion has hit its 5th week, which is great for the purpose of me writing these things, but otherwise is probably not what was intended. Only one of the games I have left came out in the last week, but it’s one that I assumed would be a guaranteed good time. Instead of just ending the article there, I’ll then take a few minutes and point out a couple good and some truly terrible games you can download on the Xbox Live Indie Game channel that aren’t part of the promotion.
Indie Games Winter Uprising, Part Negative One
by Jeremy P • December 29, 2010
I hope you all had a good Christmas– or whatever it was you determined is the reason you gave your friends and family gifts this past year. I had a great time, although this is officially the year I was too old for Christmas: I got pajamas and a gift card. This is not a complaint, I didn’t expect to get that awesome GIJoe Aircraft Carrier that I asked Santa for this year or anything, but it is just one more sign that I am rapidly aging. I figure that this means next year I’ll get some Mueslix and a guide on how to knit hats for my non-existent grandchildren. I’m still happy I didn’t get a stocking full of sorrow like the rest of the writers here, so I’ve got that going for me to close out the year.
Indie Games Uprising Part Dos
by Jeremy P • December 15, 2010
Last week, I wrote about the first four games of the Indie Games Winter Uprising– a self-made initiative by some of the Xbox Indie Games developers to really highlight some of the better games that are available for you to spend a few bucks on. To help them out (and to provide myself with some games to play so that I don’t buy any new full priced games before Christmas), I have decided that I will download all their demos and write reviews on these games.
Indie Games Winter Uprising Pt. 1
by Jeremy P • December 8, 2010
Everyone that has ever played a game has at one point thought “Hey– I want to make a game, too!” For most people this is quickly forgotten, and they go back to playing World of Warcraft because they want a new sword or hat, or because even after fishing in Orgrimmar constantly since the day they implemented these damn achievements and they still can’t catch Ol’ Crafty and maybe today will be that lucky day but of course it isn’t… anyway, they don’t put any more effort into actually making a game. Some people go as far as buying a bunch of books like “Learn to Program in 30 Days,” and then spend a week really trying to learn how to make a game until the eventual realization that coding is boring as shit, and then they use the book as a makeshift hill for Warhammer miniatures battles.
Game Review: Amnesia
by Guest • October 17, 2010
Submitted by: Tony
Rarely does a game, or any form of media for that matter, come along that invokes true and genuine fear. Although the survival horror genre has a number of mainstay franchises such as Resident Evil and Alone in the Dark as well as action horror games such as F.E.A.R and Doom 3, never has a game inspired such absolute terror in me as did Amnesia: The Dark Descent.
When you start the game for the first time the developers (Frictional Games) give you a few tips for how to best experience its masterpiece of terror: wear headphones, turn the lights off, and be alone. Despite having had my doubts I obliged and holy fuck I am glad I did.



